"phenotyp" (phenotyp)
08/19/2014 at 03:15 • Filed to: Sketch, factory 5 | 7 | 31 |
For the 818 competition.
I loved how this little bastard looked.
CounterTorqueSteer
> phenotyp
08/19/2014 at 03:27 | 0 |
Very nice. Reminds me of the RMC Scorpion http://www.topcarrating.com/rmc/2008-rmc-s…
Denver Is Stuck In The 90s
> phenotyp
08/19/2014 at 03:40 | 0 |
Thats gorgeous! What is that, Gouach?
Penthesilea
> phenotyp
08/19/2014 at 04:38 | 0 |
Good job, you're very talented!
JGrabowMSt
> Denver Is Stuck In The 90s
08/19/2014 at 08:19 | 0 |
The 818 challenge was a crowdsourced idea from Factory Five to help design the body of their new 818 car, which weighs 818kg, and is powered by a subaru boxer for weight distribution, reliability and pretty decent power. Check their website for more on it, because the contest is long over, and the car is available now.
phenotyp
> Denver Is Stuck In The 90s
08/19/2014 at 10:48 | 1 |
Photoshop CS2. Similarly old school.
1337HPMustang
> phenotyp
08/19/2014 at 10:56 | 0 |
They made the 818 look like some riceroni s2000 as oppose to this thing!? Man your sketchreminds me of a Ford gtx at the rear (a very good thing) and a classic lister at the front (also a very good thing). You've got some awesome talent dude. Did you make any other sketches of this particular car? Im curious how you imagined the front and rear.
phenotyp
> 1337HPMustang
08/19/2014 at 12:22 | 0 |
I never really finished my proposal, because I was up for a job, and worked on my portfolio. This is probably the closest thing to a front sketch, though with slightly less aggressive surfacing: http://31.media.tumblr.com/tumblr_lkaier4…
(fuck this no pics in reply thing...)
Denver Is Stuck In The 90s
> JGrabowMSt
08/19/2014 at 12:37 | 0 |
Gouache is a type of watercolor paint, I was asking the medium
phenotyp
> Penthesilea
08/19/2014 at 13:11 | 0 |
Thanks. I've had a lot of practice.
1337HPMustang
> phenotyp
08/19/2014 at 15:19 | 0 |
and the front is totally awesome too. I know visual appeal is subjective so my words probably don't mean much, but those drawings are perfect. Do you have a link for an online portfolio?
phenotyp
> 1337HPMustang
08/19/2014 at 15:29 | 0 |
I don't have an up-to-date portfolio online (I should get back on that...), but I post a lot of my random shit on tumblr (NSFW— b00bs and such), and a somewhat-borked website that I haven't updated in years.
1337HPMustang
> phenotyp
08/19/2014 at 15:53 | 0 |
wow you are talented for sure. Incredible stuff on there. Came for the car sketches, stayed for the beautiful photography. I loved the cobra sketch
phenotyp
> 1337HPMustang
08/19/2014 at 16:03 | 0 |
Well, thanks. I hate the word talent, though. It's really just a matter of practice. I posted about the Cobra stuff last year, it was one of my favorite things I've ever worked on. Not often that you look back on something you designed over a decade ago and still like it.
1337HPMustang
> phenotyp
08/19/2014 at 18:24 | 0 |
for sure if I ever start my own multimillion dollar car company (I just have to get the millions), you'll be one of my designers (I'll pay you with said millions)
phenotyp
> 1337HPMustang
08/19/2014 at 23:26 | 0 |
Race you to it.
Kailand09
> phenotyp
08/27/2014 at 20:03 | 0 |
Very sweet lookin! How long do these sketches usually take you? I am terrible at visualizing an exterior design when trying to draw...
phenotyp
> Kailand09
08/28/2014 at 01:38 | 1 |
Thanks!
Too many variables to answer the question. This one was over a given package, and I did about 10 or so different versions of it. This one was the most Ferrari-looking of those.
The answer depends on many things. I'd expect at least an hour per iteration, though, if rendering color is involved (like here).
Kailand09
> phenotyp
08/28/2014 at 06:10 | 0 |
Wow. Have you ever been commissioned to do an automotive design? Literally looks to me as if your stuff came fresh off the wall of a top level design studio.
phenotyp
> Kailand09
08/28/2014 at 11:13 | 0 |
Thanks. I actually went to CCS, graduated in car design, but I haven't really done a car for a long time. My second internship was at Ford's Living Legends studio , which was pretty damn awesome. The last car I did professionally was back in 2009, a proposed electric soft-roader for an electric motor company.
Kailand09
> phenotyp
08/28/2014 at 21:39 | 0 |
Damn fine work! What would you charge for quick sketches? Likely out of my budget range on my personal project, but why not ask! lol
Either way, your stuff is inspirational. They need to finalize that auto art oppo sub blog so I can gawk at stuff like yours more. You'd fit right in on that for sure. Did you hear about that at all?
phenotyp
> Kailand09
08/28/2014 at 22:34 | 1 |
Thanks again. When I post sketch stuff, I always tag it 'sketch,' so you can check out other things I've posted up since kinja started.
As for what I'd charge for sketches, the answer is, of course, it depends. Sketches for what? What level of finish? To be used for what? I mean, I certainly wouldn't charge a fellow opponaut studio rates. But it really depends on what we're talking about.
Kailand09
> phenotyp
08/28/2014 at 22:52 | 0 |
In about 8months-1years' time, maybe a bit less, I plan to start the design of a fun little DSR-like possibly street legal car (think road legal DSR car). I've so far been shit at trying to visualize the body work and get something going.
If I can't get a decent body made up in solidworks, I may give up and try to pay someone a bit to give me direction. So figured I'd see if that could possibly even be an option.
I consider myself technically/functionally artistic, but not in terms of physical appearance. Thus been having trouble visualizing, and I'd like direction when researching the how to design it engineering wise. I know my weakness in the aesthetic regard.
phenotyp
> Kailand09
08/28/2014 at 23:07 | 1 |
I can GUARANTEE you that you won't be able to build a decent body in solidworks. Solidworks is an absolute shit surfacing package. (I work in SW all the time, and I came from car design. I know whereof I speak, here) There's a very good reason that Ford doesn't use solidworks. It just isn't made for that. It's an engineering program, not a design program. I'd be more than happy to throw you some sketches ones you have a solid chassis package, but trust me on this, you want anything that looks like a car, and not something a 5-year-old would draw, please don't try to do it in solidworks. It'll be fine for doing the chassis stuff, but when it comes to exterior surfaces, it's the biggest nope I can muster.
Kailand09
> phenotyp
08/28/2014 at 23:28 | 0 |
Ouch! lol. I've heard it wasn't great, but from someone who does design, I trust your opinion. Never realized it was that bad. I suppose I'll have to acquire something else for modelling, though preferably something I can pull into SW for clearance checking during movement of the model. The chassis will definitely be done in SW, as I use it for guidance with their simply FEA package. Crossing fingers I'll get a full FEA software suite at work soon too.
I really appreciate that pointer, instead of going crazy over SW surfacing. Though I may try a little bit still, just to learn it a bit more for future use if need be in the workplace.
When the time comes, I'll definitely see if you're still around oppo to commission out a drawing! I don't think there is a way I will be able to get something proper going, I've tried by hand and just can't get it. I'll keep trying, but doubt it will ever happen to any decent results.
phenotyp
> Kailand09
08/28/2014 at 23:40 | 1 |
If Oppo's still around, I'll still be around. And feel free to email me at ryan at (my user name).com. The best surfacing package is alias studiotools, it's what car studios use. Rhino could maybe get you somewhere in a pinch. There are a few others out there, solidedge, maybe, but I've never used them and can't comment on their efficacy. But, man. Surfacing in solidworks is like trying to win Le Mans with a LeMons car. Just ain't gonna happen.
Kailand09
> phenotyp
08/29/2014 at 06:15 | 0 |
LOL. Nice analogy, good laugh for me in the morning. Will those transfer over into a CAD program to check for clearances?
phenotyp
> Kailand09
08/29/2014 at 10:57 | 1 |
Yep, you just export the surface data as .obj, .stp, or another 'universal' format, and drop it in. Back when we were switching from Alias to Solidworks, we were working on some really organic forms, and would build the really complex surfaces in Alias and bring them in. You can't edit them well, but you can make sure everything fits without crashing.
Kailand09
> phenotyp
08/29/2014 at 16:41 | 0 |
sounds like a good approach, though I'll have to find a place to use alias or rhino
phenotyp
> 1337HPMustang
02/06/2016 at 01:14 | 0 |
Have you found those millions yet?
1337HPMustang
> phenotyp
02/06/2016 at 15:12 | 0 |
Unfortunately not, I'll keep you posted... Haha I totally remember this conversation. Still have your sketch in rotation as a screen saver!
phenotyp
> 1337HPMustang
02/07/2016 at 01:44 | 0 |
Ah, well.
Me neither. Last night I
posted
some sketches from a thing I worked on in 2003, right out of school, for a guy who didn’t get it off the ground. Thought you might be entertained.